The Story
After the fall of the Doom Legion, the world experienced a fleeting peace. Dr. Noab, who escaped in a hurry, left behind unresolved secrets beneath the Capitol.
Fifteen years earlier, he had arrived at a castle in the north, where he quickly married the young Lady in Red, the estate’s owner. She was aware that he was after her family’s secret artifact, the Gift of Blood Spawn. Despite this, she chose to ally with Noah to form the Doom Legion, hoping to restore her family’s former glory and ascend as queen of the world.
Ten years ago, the driven Lady in Red took a daring step by injecting herself with the Gift of Blood Spam. She then secluded herself underground, biding her time until the moment was right.
Now, as the queen emerges, she brings forth the Crimson Plague, plunging humanity into turmoil. Commander, the stage is set for a deadly conflict—this is your chance to demonstrate that you are the true ruler of this world!
New Basic Resources
Immune Protein
Used for constructing and upgrading the Virus Research Institute and Military Bases.
You can earn immune protein through:
- Protein Farm
- First Time Level Zombie Kill Rewards
- Completing Season 1 Goals for the Virus Resistance increase
- Using Hero’s Return Recruitment ticket
Mutant Crystal
Used for constructing and upgrading the Protein Farm and Military Bases.
You can earn mutant crystal through:
- First Time Level Zombie Kill Rewards
- Completing Season Quest missions
- Completing Season 1 Goals for the Virus Resistance increase
- Doom Walker First Blood Kill (First DW kill of a day)
- Genetic Recombination
- Using Hero’s Return Recruitment ticket
- Weekly Pass and Season Battle Pass
Gene Fragment
There are 6 types of gene fragments. Recombine them to obtain mutant crystals and rewards. Gene fragments can be exchanged with your allies.
You can earn gene fragments through:
- Completing radar missions: Kill Doom Elite, Gather resources, Kill Doom Walker gives you type I, II, III
- Killing Crimson Zombies (any level) gives you type I, II, III
- Killing Infected Zombies (any level) gives you type I, II, III
- Killing Doom Elite (any level) gives you type I, II, III
- Curing allies gives you type IV, V, VI (check mail for claim)
- Attacking cities
You can control the amount of these resources (except gene fragments) in the upper part of the game display as you do with other resources. Remember also to check your inventory because usually, when you win these resources as a reward, they will be available.
The World and the Map
With this new season, the server map changes drastically, becoming bigger and filled with new creatures.
- Infested Villages
- Military Strongholds
- City of Apocalypse (Capitol)
Every city has fallen to the Lady in Red‘s legion, forcing all commanders to the edge of the earth (server).
At the beginning of the season, you and your allies will find yourselves stranded at the edge of the server (but still all together as an alliance hive), with no owned city. Cities must be re-conquered, but new rules apply…
IMPORTANT: The alliances that hold the capitol last will hold it once Season 1 starts. The capture of the capitol will begin 28 days after the City Clash event. Hats/Ministries will be available as usual.
Doom elite monsters are transformed into aggressive infecting scorpion monsters, and most of the zombies are infectious.
This is how the map looks like. The buildings you see are the cities; the other tiles in between are Military Strongholds.
New Buildings
New types of buildings are available and necessary; they can be built only on the outside of your base’s perimeter. Some appear right at the beginning of the season, others will follow.
The land has been infected by a potent virus carried by zombies; surviving the apocalypse requires enhanced Virus Resistance, achievable only through constructing a Virus Research Institute
Virus Research Institute
The Virus Research Institute allows to enhance Virus Resistance.
Level up Virus Research Institute
You will need immune protein immune protein to level up the Virus Research Institute.
up this building allows to increase the fundamental Virus Resistance to survive in these apocalyptic times.
This building can be upgraded up to level 30, regardless of your HQ level.
Protein Farm
This new building farms immune proteins immune protein, one of the new resources of the season.
There is a total of 5 Protein Farms available (the fifth available only with Season’s Weekly Pass)
Level up Protein Farms
You will need mutant crystals mutant crystal to level up the protein Farms.
This building can be upgraded up to level 30, regardless of your HQ level.
Once your first Protein Farm reaches a level 5 a new Protein Farm will be available.
Subsequent Protein Farms will be available when the previous reaches level 10.
One Protein Farm will be immediately available with the Season’s Weekly Pass.
Military Bases
Three new buildings that allow hero-type enhancements will be available starting from the third week.
To upgrade them, you will need both immune proteins and mutant crystals. These buildings can be upgraded up to level 30, regardless of your HQ level.
Each level upgrade will increase the corresponding hero type’s HP, Attack, and defense by 1%.
New Farms - Alliance Resources
a new alliance resource farm type can temporarily appear after killing doom elites randomly. Send your squad to gather with your allies the resources of food/iron/gold/diamonds/mutant crystals.
Military Strongholds
On the map, among cities (villages), you will find Military Strongholds and buildings surrounded by infectious zombies protecting them. Military Strongholds serve as bases for the Queen’s elite forces. Alliances must first secure a Level 1 Stronghold to claim their initial territory and expand by seizing additional Military Strongholds. Alliances can capture up to 2 military strongholds per day (limit on total amount of owned strongholds applies)
Cities
City capture features many bonuses, from buffs to Alliance influence points and, most importantly, rewards. To declare war on a city, an alliance must control at least one adjacent Military Stronghold.
Capturing Cities increases Alliance influence points, and each owned City provides a different amount based on its level:
- Level 1: 100,000
- Level 2: 200,000
- Level 3: 300,000
- Level 4: 400,000
- Level 5: 500,000
- Level 6: 1,000,000
You can check your Alliance Influence Points amount by clicking on the Season 1 Event icon above the duel VS icon, then the Season 1 banner, and then the Leaderboard button.
City and Military Stronghold capture – Alliance territory
At season start all alliances are stranded on the edge of the server, with no owned city. Cities and Military strongholds are now called Alliance territory in general, and your goal is to expand your territory to increase your Alliance Influence. An Alliance’s territory must be connected to the target city to declare war on, through Military Strongholds owned territories. You can see your strongholds and cities going to Alliance -> Alliance City, where also their limits are shown. After latest updates the limit of city is now 4 while the screenshot has old limit shown.
Stronghold capture rules
Alliances can capture up to 2 military strongholds per day (this limit is separated from the city capture daily limit) The Alliance needs to capture any Lv.1 stronghold to get the first piece of Alliance territory and expand the Alliance territory by continuously capturing Military strongholds The prerequisite to capture a Military stronghold is to own an adjacent stronghold The initial limit of owned strongholds is 3. For every 1-5 level city captured, the Alliance’s Stronghold limit is increased +1. For every 6 level city captured, the Alliance’s Stronghold limit is increased +2. Capturing a Military Stronghold requires Virus Resistance At the beginning of the season Stronghold are owned by the Crimson Legion and therefore they are guarded by the Corruptors and Infected Zombies. To capture the Stronghold both types of enemies need to be defeated. Once a Stronghold is captured it enters a Protection Stage for 36 hours, and it cannot be captured by any other alliance for that period. Once a Stronghold is captured by an alliance an army of Stronghold Defenders will appear (with their level proportional to the Stronghold level), and any alliance that wants to capture the Stronghold will need to defeat those Defenders before trying to capture the Stronghold (notification of attack on defenders will appear as an attack to the allies) Before first capture: After an alliance capture:
Military Stronghold capture rewards
Once a Military Stronghold is captured all Alliance members will receive rewards by mail (only on first capture of stronghold).
If you participated in the capture (participating or starting at least a rally against the corruptor) you will receive also the participation rewards.
City capture rules
- Alliances can declare war on up to 2 cities per day (this limit is separated from the city capture daily limit).
- An Alliance’s territory must be connected to the target city to declare war on, through Military Strongholds owned territories.
- Each alliance can only declare war on one City at a time
- The duration of the war declaration is 1 hour
- In the same Warzone, an Alliance can capture up to 4 Cities
- During the season, Alliances can also capture up to 4 Cities in other Warzones
- After capturing a City, the maximum number of Military Strongholds the Alliance can hold in the target war zone increases (check previous paragraph)
- Declaring war on a city requires the Alliance to have captured at least one adjacent Military Stronghold
- After the city enters the war protection status, the time lasts until 6 days later, 12:00 on the next Declaration Day Server Time
Capitol rules
The Alliance that captured the Capitol before the season event will continue to hold the Capitol, and will be able to use ministries/hats until day 28 of season 1 when the Capitol will be up to capture again.
City unlock schedule
- Day 4 of the event: Lv. 1 cities open for war declaration
- Day 7 of the event: Lv. 2 cities open for war declaration
- Day 11 of the event: Lv. 3 cities open for war declaration
- Day 14 of the event: Lv. 4 cities open for war declaration
- Day 18 of the event: Lv. 5 cities open for war declaration
- Day 21 of the event: Lv. 6 cities open for war declaration
- Day 28 of the event: City of Apocalypse open for war declaration
Hero upgrades and weapons
Season 1 brings news regarding heroes and weapons, their availability differs in time.
Hero's Return
If you didn’t manage to obtain a hero previously, now you can make up for it.
A new type of recruiting ticket will be available from season 1 start: Hero’s Return Ticket heroes return recruitment ticket.
With this recruiting ticket you will be able to obtain shards of most of the UR heroes right from the first day of season 1.
These tickets give the same point as Hero recruiting ticket during Arms race and Duel Vs.
Exclusive Weapons
In Season 1, every legendary hero comes with a unique Exclusive Weapon, though the availability times differ for each hero. To activate them you will need specific shards.
Exclusive weapons unlock new vehicle appearances and skills at levels 1,10,20 and 30.
Upgrading exclusive weapons significantly boost various attributes and increases the maximum levels of existing skills.
Kimberly’s Exclusive Weapon Rocket Shadow
Using the Exclusive Weapon Battle Pass (starting at day 4 of season 1) you will be able to earn Kimberly’s Exclusive Weapon Shards kimberly exclusive weapon shard that allow you to activate and upgrade the Rocket Shadow easily (else you can collect Universal Exclusive Weapon universal exclusive weapon shard shards to use, but they can be used only for upgrade and not for activation). See all the details in this article about Kimberly’s Exclusive Rocket Shadow.
Mason Upgrade
In season 1 you will be able to upgrade Mason to UR.
The RA Virus
Engaging with zombies exposes you to getting infected. You can build up virus resistance with the Virus Research Institute, but if it is not yet at certain level you end up getting infected among your troops. Returning troops can adversely affect the base with negative effects. The Virus spreading is the RA Virus...
The RA Virus
The RA Virus, also know as the Gift of Blood Spawn, comes from ancient insects preserved in amber. Throughout the generations, the Lady in Red‘s family have worked tirelessly to preserve this. Each virus particle, merely 100 nanometers across, can multiply to 2000 in just an hour after infecting a human. Initial symptoms include fever, dry cough, and fatigue followed by a week of increased appetite and sever breathing difficulties as the body begins to mutate and become highly infectious. Early mutants of the RA virus are less intelligent and uncontrollable. An upgraded version of the RA virus produces a gel-like substance that encapsulates the infected, slowing their mutation. The longer this process, the smarter the infected become, sometimes even smarter than average humans. After 5 years of hibernation, the Lady in Red evolved into the almighty Crimson Queen. Her intelligence an power far exceed our imagination.
Virus Stacks
When your troops get infected and they return to your base you start stacking up the infection.
The Infection Stacks goes from 0 to 100 ( 0 means not infected, 100 is the maximum level).
No matter what actions you take your stacks cannot exceed 100.
The Virus infection stack is shown in an icon on top of the radar icon:
- Icon if you are not infected
- Icon if you are infected
The number on the infected icon indicates how many stacks of the RA Virus you have
If you click on the icon it shows you more details of the debuffs that apply and their severity, as shown.
Stack Logic
Each time you get infected the infection stacks increases. You can get infected or increase your infection stacks if:
- You attack a zombie that has a virus level higher than your Virus Resistance (the game will warn you about it)
- You attack a Corruptor or an Infected Zombie, regardless of your Virus Resistance
- You attack a World Boss such as Frankenstein, etc.
- You get attacked by enemy troops that carry the virus
- You reinforce a base
- Hospital Stay (activates with Stack >=1): Every (300 to 200 seconds) one unit becomes seriously injured
- Moral is low (activates with Stack >=20): Damage dealt is less effective ( -4% to -20%)
- Fatal Virus (activates with Stack >=40): Increased enemy unit casualtie rate (+4% to +10%)
- Severe Infection (activates with Stack >=60): Infection carried by troops increases by (11% to 15%) when Marching.
- Virus Plague (activates with Stack >=80): Your troops have a chance to infect the enemy even in defeat with probability of 8% to 10%
- Reduce Infection Stack
- Reduce proportionally intensity and duration of each debuff
- If a debuff threshold is reached and the infection stack gets lower than that threshold then the corresponding debuff deactivates.
Automatic Healing
If you don’t get more infected and no one heals you, you will slowly heal based on the debuffs timers and finally reach infection stack 0. But as you can see from the images above it can take quite some time. So better to treat this virus immediately… let’s see how.Treatments
Treatments can reduce virus intensity, and overcoming other commanders can help spread the infection. To treat an ally click on his base and then on the symbol cure, your airplane (similar to scout) will go and reduce the infection by 1. This will consume your immune protein count. To be cured share your base location in your alliance chat and ask for being cured. But here come the interesting part: For each healing you do you receive as reward a gene fragment (type IV,V or VI). Check your mail -> Event section and claim your rewards
RA Virus Goals
You can get chest rewards the more infect/cure/spread virus activities you do. It seems there is no upper limit on how many rewards you can get, but the activities to gain those points consume stamina, so your limit is your stamina.
Virus Resistance
Virus Resistance is very important now and you need to increase it by constantly upgrading the Virus Research Institute. Doing so allows you to obtain numerous rewards as seen below.
To check your current Virus Resistance value:
- Click on the Season 1 Event icon directly above the duel VS icon
- Click on the Season 1 banner at the top of the screen
- Click the “Goals” button
When you attack a zombie, in the information window it will tell you what amount of Virus resistance is needed. If it tells you that yours is not high enough and you decide to attack anyway then your troops will be infected.